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Alright... let's expand on what we've seen. 

 

So let's say you decided to stay home in your endeavors as I suggested and you've decided to play it smart and safe. 

 

First thing's first, you have already prepared multiple weapon stashes in locations that are both hard to get to and also not readily thought of as a weapons depot. Such places include putting weapons inside sewers (wrapped in plastic to keep them clean and working naturally), old abandoned buildings that are on your property, buried locations using a strong box (make sure to mark it in some way so you can find it again!) and the like. Now it's time to go get the weapons and shoot up everything and everyone right? 

 

WRONG!

 

You are not some action movie hero. You are one man fighting for a cause far greater than yourself and it takes an army to win a war; not a single guy. 'An army of one' can go straight to hell. No one here needs that crap. Your first objective is to go and link up with the other militia members in your cell and make it look like friendly visitation rather than any sort of rendezvous (which means quit wearing your tacti-cool stuff for ten minutes). From there you will leave your phones far away and even go as far as to take out the batteries, you will unplug computers and webcams and remove any electronics from your safehouse. Why? Because any electronic with a microphone is capable of spying and we need at least one room in the safehouse where that is not an issue. 

 

That room should also have the blinds drawn and the window closed. There should not be any phones in the room either. This room is used to discuss your plans as a cell. What kinds of plans? 

 

Explosive plans, violent plans; think anything you wouldn't want your enemy to know about. THIS INCLUDES PLANS THAT ARE MERELY HEARTS AND MINDS! Regardless your first step should be a hearts and minds plan to show your locales that you are not their enemy. After all if someone sees you going into the safehouse they're going to start asking questions if you haven't ever met up there before. In which case you'll need to give them a reason not to report you to the authority for suspicious behavior. Bribery, referent power, coercive power and relevant power are the primary reasons someone will listen to you: bribery, admiration, intimidation and rank. Obviously you don't outrank them if they aren't in your militia and reporting someone to the authorities could be as simple as your group hasn't talked to one another and thus they thought you snapped and are doing something insane (COMMUNICATION IS IMPORTANT). Admiration? That's a hearts and minds thing. You should take every opportunity for the locals to like your militia and want it to stay. Intimidation is another useful tool for that turd that simply won't give up on his ways. It is also useful for your enemies; make them fear you. Not just make them fear going into battle with you but become their boogeyman. 

 

Okay, so now you have this whole 'safehouse' thing figured out, right? Right. We'll assume you've dug tunnels to connect these safehouses or just dug tunnels as escape routes. Either way you need to know when to use them and when you shouldn't. For example, it'll be pretty suspicious if four guys go out a tunnel and never leave that house. Or if the four of you leave the house and never went in. Exit and entrance with these tunnels must be the same. However; digging extra tunnels and lining them with booby traps is an amazing way to keep your foes guessing and also to collapse tunnels if necessary. You should link up with architects and engineers for these purposes so that they can be dug in secrecy. 

 

I've noticed a lot of militia seem to think their backyard county boy group can do it all. If you truly think that, stop reading because your militia is already dead. You NEED educated people just as much as they need you. Stop putting yourself on a pedestal because all you're doing is creating strife and making things harder for groups like mine which WANT the educated people. 

 

So it's time to attack things right? Sure. We'll go with that. What's your first target? Oh a supply convoy? WRONG! Your first target is to create a demand for a supply that is limited. Take away your enemy's food and they'll air drop some more where you can't touch it. Take away your enemy's water and they'll just take it from the local population; making you the bad guy and making them well hydrated in the process. So what do you attack? 

 

You attack where it hurts most; fuel, equipment and communications. First strike is blinding your enemy and snapping their communication grid's spine. Your second strike should be fuel or equipment; whichever is more relevant to your situation. Imagine you're on the enemy team and you rely heavily on air support to keep your forces effective. Now imagine that someone bombs the hell out of your communications array and then before you can get it fixed they've bombed your runways which take jets out of the fight even if those jets can still fly, they've smashed your fuel reserves and broken or stolen all the equipment you need in order to repair these things. Now you're having a bad day because your average Joe out in the civilian population isn't carrying around a spare barrel of JP-8 which is necessary for turbine operated engines, he's not carrying the specialized tools and equipment necessary to repair an F-35 nor is he carrying a satellite on his back. 

 

Which brings us to a conclusion for this particular bout of randomness. See you all in part three and tell your friends about this place. 

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